This is a small collection of traffic light 3D models that I made using Blender. They are made using the metalness workflow, use game ready PBR textures, and each have been manually UV unwrapped. In this project you can use the Sketchfab viewer to view the model in true 3D and in wireframe mode or watch the video for a quick demo. Rendered images and wireframe images are also included for you to look at.