Cameron Schmaltz
Cameron Schmaltz
Self-taught individual 3D artist using Blender.
Welland, Canada

About

Aspiring 3D artist with a background in 3D modeling in Blender. My portfolio includes 3D renders individual and collections of hard surface models. My goal is to create assets that can be used in game development, renders, and more.

Skills

Rendering3D ModelingHard Surface ModelingLightingUV MappingShadersTexture Baking

Software proficiency

Blender
Blender
Affinity Photo
Affinity Photo
Affinity Designer
Affinity Designer
Unreal Engine
Unreal Engine
Unity
Unity
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