Racetrack Segments Collection that I made using Blender. This is a collection of 7 different racetrack segments. It includes a starting line, different length straight pieces as well as different types of curves.
Features:
-Includes GLTF file type instructions
-Models are low poly, and use a simple design
-Includes 3 premade tracks
-Models are modular and can be rotated, flipped, duplicated, and snapped together
-Models were made using the metalness workflow and use 4K PBR textures in PNG format
-Models have been manually UV unwrapped
-Models use normal maps to add extra detail
-Blend files include pre-applied textures as well as camera and lighting setups
-Extra lighting has been provided by included HDR maps downloaded from HDRi Haven
-Includes native blend files for each model
-All models have been exported in 4 file formats (FBX, OBJ, GLTF/GLB, DAE/Collada)
-Files have been archived in an easy-to-follow hierarchy
-Images were rendered using the Cycles engine
Included Textures:
-AO, Diffuse, Roughness, Gloss, Normal
-UVLayout