Harmonica 3D model that I made using Blender. This is a simple model that makes use of a normal map to add extra labeling without the need for extra geometry. All parts of the model are metallic and are symmetrical on the top and bottom as well. This model was made using the metalness workflow and uses PBR textures.
Features:
-Model uses the metalness workflow and 4K PBR textures in PNG format
-Model has been manually UV unwrapped
-Uses a normal map to add labeling without adding geometry
-Mesh is symmetrical on the top and bottom
-Blend file includes pre-applied textures as well as camera setups and HDRi lighting
-Model has been exported in 4 file formats (FBX, OBJ, GLTF/GLB, DAE/Collada)
-Includes GLTF file type instructions and help document
-Includes rendered images, wireframes, and extras
Included Textures:
-AO, Diffuse, Roughness, Gloss, Metallic, Normal
-UVLayout
Polygons: 16,494
Vertices: 16,864
Tris: 32,924