Collection of bus stop shelter 3D models that I made using Blender. Each model has a unique design and are made using the metalness workflow. They each use materials that have been baked into game ready PBR textures. There are also PBR textures that will allow the glass to be transparent and normal maps to add extra detail without the need for more geometry. They have all been manually UV unwrapped.
The Sketchfab viewer will allow you to view the collection of models in true 3D and the video will give an overview of each model rotating on a turntable. The animation was created using Marmoset Toolbag.